![]() ![]() ![]() Stephen comes equipped with a fork, which provides the first major hindrance, the control scheme. Similar to The Witness, you create new observations as you play that become tested principles, which continue to establish new hypotheses as applying these principles to a new context is half the challenge.Īt the game’s core mechanic, the goal is to cook both sides of every sausage without burning them. The whole package continues being iterative, adding new dimensions to previously learned skills that aren’t technically new abilities as you don’t earn them arbitrarily but rather through realizing you had these tools all along until you discovered them from experimentation. Stephen Sausage Roll uses the entire game for its mechanics, leaving nothing nor asset unused from its world, Stephen and its many sausages. Obfuscation is the metaphorical bread-and-butter of Stephen Sausage Roll, so explaining anything in detail will somewhat influence your experience however, it is possible to know what type of experience you’re stepping into by discussing the game as a whole. Those Who Think They Know How the Sausage Rolls Do Not Yet Know As They Should To retain respect for sausages and laws, one must not watch them in the making.” To people who do desire to see through the muck to see how principles come through solving problems, Stephen’s Sausage Roll may be up there with The Witness as one of the best puzzle games available. ![]() As the old saying goes, “Laws are like sausages. Whether or not the developer intended this outcome, it’s somewhat appropriate for a puzzle game for diehards to use its vagueness of a description and its price barrier as deterrents to outsiders. Sometimes the diamond-in-the-rough narrative gets overplayed on Steam, yet given how exceptional of a game is here hiding behind a deceptively simple store page this game warrants its fame. ![]()
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